package sprites.buildsprite;

import java.awt.image.BufferedImage;
import collisions.collisionshapes.CollisionShape;
import sprites.interfaces.ICollider;

@SuppressWarnings("serial")
public class CollisionSprite extends BuildSprite implements ICollider
{

    private CollisionShape myCollisionShape;

    public CollisionSprite (BufferedImage image, double x, double y)
    {
        super(image, x, y);
    }

    public CollisionSprite (BufferedImage image)
    {
        super(image);
    }

    public CollisionSprite (double x, double y)
    {
        super(x, y);
    }

    public CollisionSprite ()
    {
        super();
    }
    
    
    public CollisionSprite (CollisionShape cs)
    {
        super();
    }

    public CollisionSprite (BufferedImage image, double x, double y, CollisionShape cs)
    {
        super(image, x, y);
    }

    public CollisionSprite (BufferedImage image, CollisionShape cs)
    {
        super(image);
    }

    public CollisionSprite (double x, double y, CollisionShape cs)
    {
        super(x, y);
    }

    @Override
    public CollisionShape getCollisionShape ()
    {
        return myCollisionShape;
    }

    
    
    
}
